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Virtual reality

[vur-choo-uhl ree-AL-uh-tee] /ˌvəːtʃʊəl riˈalᵻti/

The use of computer modelling technology to create and allow experiential immersion in a digitally constructed 3D world. Virtual Reality (VR) often involves the use of stereoscopic headsets to simulate the visual environment, and can use gloves, controllers, or bodysuits to create other sensory experiences of the virtual environment. VR is most often used for entertainment, skills-training and education.

Virtual reality - Glossary Term | SLV LAB