Gaussian splatting
[GOW-see-uhn SPLAT-ing] /ˈɡaʊsiən splætɪŋ/
A 3D scene representation and rendering technique that relies on a digital 3D cloud of millions of tiny, translucent ellipsoids (aka Gaussians) to create photorealistic 3D models and scenes. The resulting models can be viewed from many angles and at higher frame rates than other photogrammetry techniques.